This project was to create a realistic object using Adobe Illustrator. The purpose was to use the skills taught in class and to recreate the object as realistic as possible using all the techniques and methods shown from class. The image to the left is the finished result.
First, I started with the skeleton. I used common shapes like rectangles in Illustrator and then added anchor points wherever I needed them to fully create the shape I need for the watch body. Then, I matched the colour of the watch by using the eye drop tool to get a similar shade of silver. Once I got the basic shapes of the frame and links down, I moved onto the watch face and smaller details.
First, I started with the skeleton. I used common shapes like rectangles in Illustrator and then added anchor points wherever I needed them to fully create the shape I need for the watch body. Then, I matched the colour of the watch by using the eye drop tool to get a similar shade of silver. Once I got the basic shapes of the frame and links down, I moved onto the watch face and smaller details.
First, I started with the skeleton. I used common shapes like rectangles in Illustrator and then added anchor points wherever I needed them to fully create the shape I need for the watch body. Then, I matched the colour of the watch by using the eye drop tool to get a similar shade of silver. Once I got the basic shapes of the frame and links down, I moved onto the watch face and smaller details.
The result is an almost identical copy of the watch recreated into Illustrator. Although there are some things that cannot be recreated in Illustrator, like the metal texture, it should be almost 1 to 1 with the real-life version. From the images below, the dial, watch arms, and frame details look almost identical to a realistic Rolex Oyster Perpetual like to the image on the bottom.
First, I started with the skeleton. I used common shapes like rectangles in Illustrator and then added anchor points wherever I needed them to fully create the shape I need for the watch body. The process of that was a bit tedious but got the job done to recreate the body. Then, I matched the colour of the watch by using the eye drop tool to get a similar shade of silver. Once I got the basic shapes and colour of the frame and links down, I moved onto the watch face and smaller details.
Completing the watch face and other details like the metal texture was much more difficult. I had to carefully trace over these details on the reference image and ensure that the position was correct so I could move them over to the drawing after tracing each component. Once I completed this, I worked on matching the colour using the same technique for the frame and links. Then I moved onto the watch dial, which wasn’t too hard to replicate as I could copy one shape and duplicate it to finish the dial. All the watch needed now was texture and gradients as the real-life model had a grainy metal texture.
This was another obstacle. To recreate the metal texture exactly was difficult. I couldn’t get the right texture or effect to match its real-life example. I googled many videos and asked for help but still couldn’t get it right. So, I had to improvise and chose an effect that matched the most and used that effect on a patch of shapes that matched the pattern of the texture. Otherwise, the gradients were easier to get. Gradients help add depth and lighting effects to the drawing. Now the watch was completed.
The result is an almost identical copy of the watch recreated into Illustrator. Although there are some things that cannot be recreated in Illustrator, like the metal texture, it should be almost 1 to 1 with the real-life version. From the images below, the dial, watch arms, and frame details look almost identical to a realistic Rolex Oyster Perpetual like to the bottom image on the right.